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With the recent resurrection of <a href="http://mystonline.com/en/" target="_blank">Myst Online: Uru Live Again</a>, Ten Ton Hammer puzzled out the tough quests to get to the bottom of the story. To that end, we tracked down Rand Miller, co-founder and CEO of Cyan Worlds, and the man responsible for millions of gamers’ heads exploding from trying to figure out puzzles over the years.
Ten Ton Hammer: For our readers who aren’t familiar with the title, can you tell us a little bit about Myst Online: Uru Live Again (MO:ULagain)?
Rand Miller: For anybody who knows Myst, they know that it’s about exploring another world. It’s not about feeling the pressure to twitch and shoot or jump and run, but about understanding what went on in the world and exploring it. So, the idea of Myst Online, when we approached that a lot of years ago, was to take that idea of Myst and have that same appeal with worlds that you visit, but attach it to everything that a broadband experience can offer. In other words, the world content could continue to evolve, change, and be added to and you can explore this with your friends. It was definitely the transition for Myst to a state-of-the-art experience.
Ten Ton Hammer: So now you’ve opened up a free server. What made you decide on doing that?<a href="http:///content/rand-miller-interviewed-ten-ton-hammer-about-moula" target="_blank"> Read more</a>
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